[Aya is a secondary character from Aris’ and Aoi’s paths in OTChi Kocchi. A bit like kudzu, she plays a very minor role against Aris, but grows to dominate the last Act of Aoi’s path. She is featured in both planned sequels in the OKaverse: “Aoi’s Gone!” and “Through the Iris.” While looking to be an Celtic girl of about 12-years old…she’s not.
This excerpt is from “Aoi’s Gone,” following Shirou’s efforts to find out what’s happened to Aoi and how to get her back. This is from my notes, so it’s not quite in either RenPy code nor normative story writing.]
[Final of the four main characters, she is the Senior Technician who holds the Department together. A complex woman with a complex life.
This excerpt is from Act 1, Scene 20a. Note that in RenPy code, “att” is Atti talking, “sh” is Shirou talking and anything just in quotes is Shirou thinking.]
[A third of the paths of OTChi Kocchi, Aris. ‘A Riddle Wrapped in a Mystery Inside an Enigma.’ Tall and reserved; guarded speech; and is she really reading your mind…?
This excerpt is from her Act 2, Scene 2. Note that in RenPy code, “ar” is Aris talking, “sh” is Shirou talking and anything just in quotes is Shirou thinking.]
[Another of the four main paths of OTChi Kocchi, Rimu, an artist with big dreams, is the protagonist’s childhood friend, even if she routinely beat him up. They are reunited in the Pharmacy after losing touch with one another for the past two years.
This excerpt is from her Act 3, Scene 1. Note that in RenPy code, “ri” is Rimu talking, “sh” is Shirou talking and anything just in quotes is Shirou thinking.]
[One of the four main paths of OTChi Kocchi, Aoi is a fun, high-energy girl that seems flighty, but is actually steppy. She works in the Pharmacy while pursuing her degree in nursing; likes long walks and big meals.
This excerpt is from Act 1, Scene 20d. Note that in RenPy code, “ao” is Aoi talking, “sh” is Shirou talking and anything just in quotes is Shirou thinking.]
Looking at all the great art below, it occurred to me that, unless you’ve played the demos or bought a graphic novel, any visitor to this site has no idea who all these characters all. I’ve been living with them in my head for anywhere from two years to two months, so I thought it best for some “meet and greets.”
The introductions of existing characters will be under “Reflexions,” as it is a look back at established personalities. For those projects in development (Nyaapoleon, Hot Rod, etc.) I’ll show you what “Direxions” I think I’m going with them.
Also, for those interested in a “look under the hood” of RenPy coding in a visual novel, I’ll include excerpts of that when highlighting those from OTChi Kocchi. If you’re not interested in the code, then just skip from bold to bold to follow the dialog. Cheerio!