Splitter!

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Rather than take more and more of this site’s space up with material that is solely my own, I am setting up a new website, machciv.com, via WordPress, for my own efforts.  Will has his own great things at his website, and I hope that he and I can get back to some of our ideas – “Steampunk Reilly,” “Hot Rod,” the OTChi Kocchi sequels – sooner rather than later.  Nonetheless, it’s high time I make my own nest for my own projects.

Cheerio!

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Complete Slides for Tomorrow Nights “Making Visual Novels: From Concepts to Sales” Presentation at Matsuricon

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HERE is the full PP presentation with many pertinent points and tips to get you off the ground during your Visual Novels. The presentation will go for about 2.5 hours, + whatever time is spent at the bar afterward with panel-goers, so this is an abridged version. We hope to have the video up soon after the presentation tomorrow night. (If we can get it filmed; we will see) 
We can always email us directly and we can definitely help you if you get stuck at a crossways. 

 

Cheers!

Aoi Peace II

Making Visual Novels: From Concepts to Sales-a Preview

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A Preview of the upcoming panel on Saturday August 23rd at 7pm in Panel III Taft B. We go through everything from story writing, coding, images, software needed, and promotions and sales.

The Panel has evolved over the past three years into a 2hr event typically attended by 75-100 members of the Convention that look to gain some tangible information on creating a visual novel in todays market.

 

Attend if you can! Feel free to contact me for more details.

Project Update #2: OTCHI KOCCHI-A VISUAL NOVEL

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CAST

All the best stories start, “Once upon a time…”

Once upon a time, just barely over one year ago, an under-employed engineer sat in his basement, drinking gin, and watching anime. “Why don’t they subvert that trope? It’d improve the story.” He thinks. Another drink. “I can write better than this!” Another drink. “Can’t animate or draw, thoughwaitWill, from work, is an artist…” A quick text is sent: ‘We should make a visual novel.’ A few minutes later, a reply: ‘Fine. What’s a visual novel?’

One year and 22 days later, we, Clayton Barnett & Will Deonne of 3-AR Studios LLC are proud to present to you, our dear friends of the Lemma Soft Community, the product of those two text messages: OTChi Kocchi, and its two spin-off VN’s: Chibi Kocchi, and N4. (Click link to purchase for $10!)

OK is just shy of 80,000 words. There are four main characters with four unique paths. Nineteen secondary characters. Twenty-one possible endings. Hundreds of backgrounds and sprites. Music and sound effects. Even secret content and prizes to discover!

What started off as a rather typical BxG dating sim set in a university hospital pharmacy ended up in places we could never have guessed at a year ago. An exploration of loss and its aftereffects. The creation of a new company paradigm. A frenetic but fun adventure into a character’s present & past. And, the existence of a secret society that has been playing with humanity for millennia. As a playtester quipped about a month ago, “Erwhat happened to cute girls doing cute things at the Pharmacy?” Quite a bit, in fact!

Sometimes, I do wonderfrom where we started…

Writer/Coder:Clayton Barnett

Artist/FX/Music/Coding: Will Deonne

Reviews below:

“Everything about it; art, story, etc is very professionally done. A tip of my hat to the team for a job well done!”

-Phillip, LemmaSoft User

“I’m certainly looking forward to a sequel!”

-Christopher Cheung, VN-er

What is 3-Ar Studios?

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3-Ar Studios is a multimedia company founded by writer Clayton Barnett and artist Will Deonne in 2012. The company was originally formed as a partnership to create their first project, the Visual Novel, “OTChi Kocchi.” As that work broadened they realized the world of OTChi Kocchi was far larger than one game. After more conversations, they discovered a slew of ideas that will cover various media, including manga, visual novels, graphic novels, live action, and OVA’s. 3-AR studios shall serve as the housing and distribution point for these projects. 

Welcome! Look forward to hearing from you!